These are the racial specials that players for each race when using MCCP. (Last update: 1/9/2004) ----- Cromagnon Pattern: You shout, 'UGH!!!' and beat (monster) senseless. Effect : Damage special? ----- Drow Pattern: (Same as elf?) Effect : Cast a spell/skill instantly? ----- Dwarf Pattern: ? Effect : Find gold. Notes : Occurs randomly Pattern: You look around, and spot a small glint of glass. You pick it up. Effect : Find a gem. Notes : Occurs randomly ----- Elf Pattern: You attunes yourself to the mana all around, and release your spell instantaneously. Effect : Cast a spell/skill instantly. Notes : Occurs during spell casting or skill use. ----- Ent Pattern: You photosynthesize. Effect : Similar to eating food. Notes : Occurs only during day time. ----- Faerie Pattern: Effect : ----- Gargoyle Pattern: You spot your ancient enemy. You make a horrible, disgusting, hideous face at (monster). Effect : Stuns the monster. Notes : Occurs randomly during combat. ----- Giant Use : shout Fee, fie, fo, fum! Pattern: Effect : Breaks a stun. ----- Gnome Pattern: You draw upon your natural magical affinity, and draws forth a spell from the earth around you. Effect : Casts a random protection spell (including: mind sponge) Notes : Occurs at random. ----- Goblin Pattern: (You yell for help, and thousands of tiny goblins swarm (monster), stripping (monster) naked.) Effect : ? ----- Grorrark Use : roar or roar LIV Pattern: You roar. Echoes reverberate interminably. (Monster) flees (direction) from the sound. Effect : Either stuns the monster or causes it to flee. Notes : Occurs randomly during combat. ----- Halfelf Pattern: Effect : ----- Hobbit Pattern: none Effect : +25 dex when health status is Stuffed ----- Human Pattern: You feel as if you have learned a great deal! Effect : Double experience for that kill. Notes : Occurs at monster's death during combat. ----- Kobold Pattern: Effect : ----- Leprechaun Pattern: You teleport away from danger. Effect : Works like avoid hits. Notes : Occurs during combat. ----- Lizardman Pattern: You regenerate MADLY. Effect : Increased regeneration for the life of that body. Notes : Occurs after entering room with water. ----- Mindflayer Pattern: You wrap your tentacles around (monster), and torture (its) mind. Effect : Psionic damage Notes : Occurs randomly during combat. ----- Minotaur Pattern: You lower your head and charge (monster), goring (it) terribly! Effect : Physical damage Notes : Occurs randomly during combat. ----- Ogier Pattern: You do some repair work on your wood and stone equipment. Effect : Repair your own equipment. ----- Phoenix Pattern: You spread your wings and are surrounded by a nimbus of fire! Effect : Fire damage ----- Snakeman Pattern: Effect : ----- Thrikhren Pattern: You decapitate the corpse, and eat its brains in an ancient mantis ritual. Effect : Extra 100 con for a couple of minutes. (confirm) ----- Troll Pattern: You Regenerate Madly! Effect : Extra regen ----- Vampire Pattern: You sink your teeth into (monster), and begin to drink. Effect : Curse of Hemophilia? ----- Vinnipier Pattern: You juggle 12 clubs simultaneously, impressing all around. Player tosses you a few coins. Effect : Get gold from players in the room. ----- Xorn Use : dig to adv Pattern: You start eating the rocks all around, and disappear from view. You break through a crust of stone, and enter with a flourish. Effect : Takes you to Illium City Adventurer's Guild. Notes : Player initiated. From Daran's page: Race MCCP Specials Archdemon (automatic) Stuns your enemy and drains your enemy of sp Cromagnon (automatic) Stuns your enemy and deals physical damage to your enemy Drow (automatic) Insta-casts a spell that you are casting Dwarf (automatic) Finds gold and gems in rooms Elf (automatic) Insta-casts a spell that you are casting Ent (automatic) Replenishes your hunger while in sunlight Faerie (automatic) Gives a minor hp heal to all your party companions in the room Gargoyle (automatic) Stuns your evil-aligned enemy Ghyrdon (automatic) Stops combat when fighting animals Giant (manual, syntax: 'shout Fee, fie, fo, fum!') Breaks a stun that you are affected by Gnoll (?) ? Gnome (automatic) Casts a minor protection spell on you; either Mind Sponge or Armor Of Faith Goblin (automatic) Deals physical damage to your enemy Grorrark (manual, syntax: 'roar' or 'roar LIV') Stuns your enemy and can force your enemy to flee the room Halfelf (automatic) Insta-casts a spell that you are casting -or- gives you a 200% exp bonus Hobbit (automatic) Gives you +dex as long as your hunger is over 79% Human (automatic) Gives you a 200% exp bonus Kobold (automatic) Allows you to flee the room with no penalties Leprechaun (automatic) Dodges damage dealt to you Lizardman (automatic) Gives extra hp regen after going near water Mindflayer (automatic) Deals psionic damage to your enemy Minotaur (automatic) Deals physical damage to your enemy Ogier (automatic) Repairs stone and metal equipment in your inventory Phoenix (automatic) Deals fire damage to your enemy Snakeman (automatic) Gives you full regen at sunbreak if you are in the sunlight Thrikhren (automatic) Gives you +con after eating a corpse Troll (automatic) Gives you extra hp regen, sp regen, and ep regen bonuses Vampire (automatic) Deals physical damage to your enemy and causes a 1-round bleeding wound Vinnipier (automatic) Gives you a few gold from all the players in the room Xorn (manual, syntax: 'dig to adv-guild') Relocates you back to the Adventurer's Guild