Area : Desert Wasteland
Island: Everrest
Coder : Coal
Rooms : 59 so far
+ + + +1 Gelfenn
\ | / |
+ - + - + +
/ | \ |
+ + + 2D --' D3
| % V %
+ U - + U + - U
| | | |
+ + - + - +
|
+
| 1 Ziqpha, Master of Disruption GM
+ 2 Reizig, Guardians GM
| 3 Kryos, Master Abjurer GM
+
| 4 'hut', 'kill mecklin' for obsidian key
+ 5 obsidian door
| 6 'cave'
+
|
+ D D D to Gelfenn
\ % \ % \ % \ ^
U U U + - + - + D
| %
+4 + U/D- +5- + - Cave of the Lost
^ | %
+ + - + - + - + - + - + - + Dirs: 2e, 2s, w, n, w, s
| | | | | | | |
out - + - + - + - + - + - + - U - + - + - +
| | | | | | | |
+ - + - + - + - + - + - + out - D stone door, blocker
V %
+6
* Somewhere beneath the stone door is Zapa
Are the rooms in Cave of the Lost worth explore?
other map:
Macklin
+
H
+ + - + - + - + - + - + - +
| | | | | | | |
out - + - + - + - + - + - + - U - + - + - +
H | | | | | | |
+ + - + - + - + - + - + - +
D
% 1
U/D H + > + > e, e, s, s, w, n, w, s > D Arko
% %
U
%
1 door, Macklin has key