Area : Desert Wasteland Island: Everrest Coder : Coal Rooms : 59 so far + + + +1 Gelfenn \ | / | + - + - + + / | \ | + + + 2D --' D3 | % V % + U - + U + - U | | | | + + - + - + | + | 1 Ziqpha, Master of Disruption GM + 2 Reizig, Guardians GM | 3 Kryos, Master Abjurer GM + | 4 'hut', 'kill mecklin' for obsidian key + 5 obsidian door | 6 'cave' + | + D D D to Gelfenn \ % \ % \ % \ ^ U U U + - + - + D | % +4 + U/D- +5- + - Cave of the Lost ^ | % + + - + - + - + - + - + - + Dirs: 2e, 2s, w, n, w, s | | | | | | | | out - + - + - + - + - + - + - U - + - + - + | | | | | | | | + - + - + - + - + - + - + out - D stone door, blocker V % +6 * Somewhere beneath the stone door is Zapa Are the rooms in Cave of the Lost worth explore? other map: Macklin + H + + - + - + - + - + - + - + | | | | | | | | out - + - + - + - + - + - + - U - + - + - + H | | | | | | | + + - + - + - + - + - + - + D % 1 U/D H + > + > e, e, s, s, w, n, w, s > D Arko % % U % 1 door, Macklin has key